Chasma Knights

by Boya Sun (Author)

Reading Level: 2nd − 3rd Grade

Beryl lives in a world full of toys. But these aren't your ordinary toys--they're mechanical marvels that almost seem alive! And at the slightest touch, these toys catalyze, that is, they merge with their owner and give them special abilities. But not Beryl. She's a Neon Knight, and Neon Knights can't catalyze. Beryl does have a special ability that no one knows about--she's an inventor who can turn a broken toy into an amazing, new creation. When a powerful Oxygen Knight named Coro discovers Beryl's secret workshop, she wants in on the fun. But can a Neon Knight and an Oxygen Knight ever get along?

Find out in Boya Sun and Kate Reed Petty's Chasma Knights.

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School Library Journal

Gr 2-5--In the world of Chasma, Knights can make their toys grow or dance. Toys can even be catalyzed so that they can merge with their owners to give them special powers. Neon Knights, however, are the only ones who can't catalyze toys. Beryl, a lonely Neon Knight, makes toys that can grow and move on their own. She meets Coro, an outgoing Oxygen Knight (one of the most powerful kinds of Knights), and the two become fast friends. Beryl shows Coro her new toys, but she has one rule: these toys cannot be catalyzed, or else they'll go haywire! Coro disregards Beryl's admonition, while Beryl tries to create a toy with a powerful golden core. When both events go sideways, Coro and Beryl must work together to save the day. This graphic novel features a bright palette, anime-esque character designs reminiscent of Steven Universe, and seamless, flowing panel work. The book uses brief conversations and concise narration from Beryl to tell a simple tale that still touches on deep themes, such as bullying, social exclusion, and friendship. Readers are told only that Neon Knights cannot catalyze toys; they aren't given any information on the setting or what these powers entail before being thrown into the story. As such, some might be lost amid the dreamlike scenery, ornate outfits, and quick-moving narrative. VERDICT A gorgeous work; for most children's graphic novel collections.--Matisse Mozer, Los Angeles Public Library

Copyright 2018 School Library Journal, LLC Used with permission.

Review quotes

Although the book is a stand-alone, do not be surprised if kids demand more adventures (and wish for a Toy of their own!) in this charmingly inventive world. Adorable and innovative.—Kirkus

The pastel palette, rounded figures, and cute toys aplenty are all very appealing, and the gentle emphasis on STEM is a nice bonus.—Booklist

This graphic novel features a bright palette, anime-esque character designs reminiscent of Steven Universe, and seamless, flowing panel work... A gorgeous work. —School Library Journal

Boya Sun

Kate Reed Petty's writing has appeared in The Los Angeles Review of Books, Nat. Brut, Ambit, and Narrative. She lives in Baltimore, in a very old house that needs creative repairs as often as Coro's Toy Cart does.

Boya Sun is an illustrator and one of the artists behind the 5 Worlds graphic novel series. When not creating new toys for Beryl's workshop, Boya enjoys playing random songs on the guitar and experimenting with cooking.

Classification
Fiction
ISBN-13
9781626726048
Lexile Measure
470
Guided Reading Level
-
Publisher
First Second
Publication date
May 20, 2018
Series
-
BISAC categories
JUV040000 - Juvenile Fiction | Toys, Dolls & Puppets
JUV008140 - Juvenile Fiction | Comics & Graphic Novels | Science Fiction
JUV008010 - Juvenile Fiction | Comics & Graphic Novels | Manga
Library of Congress categories
Toys
Fantasy
Graphic novels
Knights and knighthood
Fantasy comic books, strips, etc
Inventors
Comics (Graphic works)
Fantasy comics

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