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  • Hello Ruby: Adventures in Coding (Hello Ruby #1)

Hello Ruby: Adventures in Coding
(Hello Ruby #1)

Author
Publication Date
October 06, 2015
Genre / Grade Band
Fiction /  2nd − 3rd
Language
English
Hello Ruby: Adventures in Coding (Hello Ruby #1)

Currently out of stock
Description

Meet Ruby--a small girl with a huge imagination, and the determination to solve any puzzle.

As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots, kids will be introduced to the fundamentals of computational thinking, like how to break big problems into small ones, create step-by-step plans, look for patterns and think outside the box through storytelling.

Then, these basic concepts at the core of coding and programming will be reinforced through fun playful exercises and activities that encourage exploration and creativity.

In Ruby's world anything is possible if you put your mind to it.

Publication date
October 06, 2015
Genre
Fiction
ISBN-13
9781250065001
Lexile Measure
625
Publisher
Feiwel & Friends
Series
Hello Ruby
BISAC categories
JUV051000 - Juvenile Fiction | Imagination & Play
JUV049000 - Juvenile Fiction | Computers & Digital Media
Library of Congress categories
Computer programming
Critical thinking
Critical thinking in children

School Library Journal

Gr 1-4--Bubbly redhead Ruby takes readers on a journey through an imaginary world replete with talking penguins, snow leopards, robots, and foxes who unwittingly teach her basic coding concepts. When Ruby's father travels out of town, he leaves her with a challenge: to find five gems. Armed with four scraps of paper, she uses her analytic skills to draw a map of the imaginary world where the gems are hidden, and children follow Ruby as she looks for them. The hunt for each gem involves a loose tie-in to a host of coding concepts, such as sequencing, patterns, loops, and pattern recognition. Notably, though, none of these terms are used in the actual text of the story; instead they are discussed at length in the post-story "Activity Book" section. Colorful and cheerful illustrations offer enticing Easter egg clues to observant readers throughout are in both the story and the "Activity Book." The visuals also serve to pick up the slack left by the somewhat didactic text. The "Activity Book" furthers the learning of conceptual coding ideas but requires patience and concentration that the intended audience may not yet possess. Kids will not necessarily walk away knowing how to write code but may possibly grasp some of the basic concepts. VERDICT This whimsical coding story could be a great resource for mathematical-minded youngsters but might soar over the heads of those less math-inclined.--Amy M. Laughlin, Darien Library, CT

Copyright 2016 School Library Journal, LLC Used with permission.
Linda Liukas
Linda Liukas is a programmer, storyteller, and illustrator from Helsinki, Finland. She is a central figure in the world of programming and worked on edutech before it was even called that. Linda is the founder of Rails Girls, a global phenomenon teaching the basics of programming to young women all over the world. She was selected as the 2013 Ruby Hero (the most notable prize within the Ruby programming community) and she is the Digital Champion of Finland, appointed by EU commissioner Neelie Kroes.
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