Frankie Sparks and the Class Pet (Frankie Sparks, Third Grade Inventor #1)

by Megan Frazer Blakemore (Author) Nadja Sarell (Illustrator)

Ivy and Bean meets Aliens in my Pocket in this start to a brand-new chapter book series about Frankie Sparks, a third grader who uses her love for science and math to help her solve problems she comes across in her daily life.

The best thing EVER is happening in Frankie Sparks's third grade class: They are getting a class pet! Their teacher, Miss Cupid, tells them they will vote on their pet, but it has to meet some "parameters." Their pet must:

  1. Fit in aquarium.
  2. Cost less than $50.
  3. Be easily portable.
  4. Be able to be left alone for the weekend.

Frankie thinks that a rat--just like the rats in her beloved Aunt Gina's lab--would be the perfect fit. But her best friend, Maya, doesn't think a rat would be great at all. They are kind of gross and not as cool as a hermit crab, which is Maya's top choice. Using her special workshop, can Frankie find a way to convince her teacher and her best friend that Team Rat is the way to go?

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School Library Journal

Gr 1-4--Frankie is a relatable and true-to-life third grader who is so enthusiastic about her school project she can barely contain herself. The class is getting a pet and they need to decide together what kind of animal is best. Frankie is sure that a rodent, specifically a rat, is the best choice. But Frankie will need to convince her teacher, the whole class, and, most importantly, her best friend Maya who thinks a betta fish would be better. Blakemore, in the tradition of Beverly Cleary, writes convincingly from the child's point of view. In this series debut, Frankie faces two problems. The first is the common social development conundrum of how to respond when your friend disagrees with you. The second is a practical problem for Frankie to solve: how can the class keep a rat as a pet when no one will be there to feed it over the weekends? Frankie's parents help her understand that it is okay for friends to have different opinions. Frankie uses scientific methodology to invent an effective solution to the rat-feeding problem. Sarell's simple illustrations, which depict Frankie as an African American girl, accentuate the book's realistic tone. VERDICT Perfect as a tie-in to STEAM curricula and for readers who enjoy Betty Birney's "Humphrey" series and Cleary's "Ramona." Highly recommended.--Tara Kehoe, Charlotte Mecklenburg Library, NC

Copyright 2019 School Library Journal, LLC Used with permission.
Megan Frazer Blakemore

Megan Frazer Blakemore is the author of The Story Web, The Daybreak Bond, The Firefly Code, The Friendship Riddle, The Spy Catchers of Maple Hill, and The Water Castle, which was a Kirkus Reviews Best Book of the Year, a Bank Street Best Book of the Year, and a New York Public Library Best Book for Reading and Sharing. She is also the author of the young adult novels Good and Gone and Very in Pieces, as well as the Frankie Sparks, Third-Grade Inventor chapter book series. A former school librarian, Megan lives in Maine with her family.
www.meganfrazerblakemore.com

Classification
Fiction
ISBN-13
9781534430440
Lexile Measure
670
Guided Reading Level
-
Publisher
Aladdin Paperbacks
Publication date
June 20, 2019
Series
Frankie Sparks, Third-Grade Inventor
BISAC categories
JUV002190 - Juvenile Fiction | Animals | Pets
JUV035000 - Juvenile Fiction | School & Education
JUV045000 - Juvenile Fiction | Readers | Chapter Books
JUV036020 - Juvenile Fiction | Technology | Inventions
Library of Congress categories
Pets
Schools
Inventions

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