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Description
Twelve-year-old Happenstance awakens in a cave with no memory of who he is or how he came to be there. Rescued by Lord Umber, a revered merchant and royal advisor, and his two companions, Hap and his acquaintances narrowly escape the cavernous underworld.
Identity Identity (Psychology) Adventure and adventurers Magic Fantasy Animals, Mythical Imaginary creatures
Publishers Weekly
Starred Review
Catanese (the Further Tales Adventures) dazzles in the first of the planned Books of Umber series by wittily subverting genre tropes. Happenstance, a boy with strange green eyes, wakes up in a cave with no memories of who he is or anything about the fantastic world in which he lives. He soon encounters Lord Umber, an adventurer who seems familiar with our world as well as his own, and his two companionsa brute cursed to be forever truthful and a one-handed artist and archer. En route to Umbers home, they discover that Hap can see in the dark, leap many feet in the air, speak numerous languages and go without sleep. As the group attempts to learn about his origins, theyre forced to confront a supernatural assassin and secrets from Umbers own mysterious past. Catanese packs a lot into the book: rich characterizations (Umber, who turns out to be from another dimension, suffers from depression and wishes he had his meds), well-choreographed action sequences and genuinely surprising twists at the end. As auspicious start to the series. Ages 8-12. "(Jan.)" Copyright 2009 Publishers Weekly Used with permission.
School Library Journal
Gr 58Happenstance Found, 12, does not remember who he is, where he came from, or any details of his former life. He wakes up in an underground cavern, accompanied by a mysterious stranger who refuses to tell him anything about his origins. The stranger hands Hap over to personable, yet in many ways equally mysterious, Lord Umber. Acting on the stranger's advice, Umber invites Hap to join his company. They immediately meet with adventure and danger, and Hap learns that Umber is a man of diverse talents and boundless curiosity. Umber discovers that Hap can see in total darkness, jump to extraordinary heights, and sense when momentous events are about to occur. Hap is also being pursued by a menacing figure, which he and his companions dub "the Creep." In the final conflict with this character, Hap's ingenuity, abilities, and loyalty are tested. He triumphs over his adversary, but enough tantalizing loose ends are left to be resolved in the sequel. Though some may lament the uneven characterization, there's plenty of adventure and mystery to appeal to fans of Catanese's earlier works."Misti Tidman, Boyd County Public Library, Ashland, KY" Copyright 2009 School Library Journal, LLC Used with permission.