A Kid's Guide to Tabletop Rpgs: Exploring Dice, Game Systems, Roleplaying, and More

by Gabriel Hicks (Author) Dave Perillo (Illustrator)

A Kid's Guide to Tabletop Rpgs: Exploring Dice, Game Systems, Roleplaying, and More
Reading Level: 4th − 5th Grade

An accessible, inclusive guide aimed at helping young fans get in touch with their inner game master by offering advice and creative ways to get involved, celebrate, and interact with the tabletop RPG community!

Calling all adventurers! Whether you're a level five wizard in Dungeons & Dragons or just starting out on your tabletop roleplaying journey, A Kid's Guide to Tabletop RPGs is the perfect way to explore the ins-and-outs of playing, creating, and sharing tabletop games. Written by game developer and game master Gabe Hicks, A Kid's Guide to Tabletop RPGs includes chapters on:

The Basics of Tabletop RPGs

The Roles of the Narrator/Game Master and Players

Recommendations of Games to Play

How to Write Your Own TTRPG

Packed full of quizzes, sidebars full of history and recommendations, as well as interviews and advice from on how to get started, this is the ultimate guide and companion for young gamers and game designers. It's time to roll for initiative and get ready to explore the world of tabletop roleplaying games!

Select format:
Paperback
$17.99

School Library Journal

Gr 3-5--Game on! Readers will be ready to take on tabletop role-playing games (RPGs) with confidence after venturing through this fine tome. Filled with charming illustrations and plain-language explanations, it lays an excellent foundation, starting by describing the necessities for tabletop gaming, like the different types of dice needed, the importance of finding a keen narrator (or DM/dungeon master), and creating a playable character with great stats and fun lore. Of course, not every game is an RPG. Hicks runs through the different types of games readers can explore and even provides a handy flowchart that offers suggestions for games based on a player's interests, like superheroes, monsters, or sci-fi. Hicks also goes into detail about how readers can get into character and build their own RPG! Perhaps the most invaluable reminders throughout the guidebook are the oft-repeated reminders about respectful gaming. As Hicks rightfully points out, "At the end of the day, it's just a game." It's only fun if everyone's having a good time and after reading this, novice gamers will never forget that lesson. VERDICT A wonderful addition to all libraries as RPGs are rising in popularity.--Abby Bussen

Copyright 2023 School Library Journal, LLC Used with permission.

Review quotes

 
Gabriel Hicks
Gabe Hicks is a nerd in many ways. He has worked on projects for Pathfinder, Starfinder, Critical Role, The Adventure Zone, and plenty of other names. He doesn't have a favorite tabletop RPG system, but he loves to make his own new ones even if they only get played once. He has spent time as a Creative Producer at Roll20 and occasionally freelances as a narrator for different one-shot adventures. He has no idea what the next big adventure will be, but he always says, "I'm incredibly excited to see it, and I'm even more excited for the loot."
Classification
Fiction
ISBN-13
9780762481095
Lexile Measure
-
Guided Reading Level
-
Publisher
Running Press Kids
Publication date
June 20, 2023
Series
A Kid's Fan Guide
BISAC categories
GAM010000 - Games & Activities | Role Playing & Fantasy
Library of Congress categories
History
Games
Fantasy games
Design

Subscribe to our delicious e-newsletter!